Wednesday, December 24, 2008

How serious is to serious?


This is one problem I experience a lot, especially when im leading fleets of people who haven't flown with me before (such as coalition fleets, Faction warfare fleets, etc.) I, more often than not, don't really know where to draw the lines of "how serious" I am when leading a fleet. One thing to keep in mind is that I started pvping around serious people, who enjoyed being serious about pvp because it was thier fancy. Being the best. No doubt one can be had without the other.

So my question is this: How serious should you be about a video game?

Well truth is, I think its all a matter of perception. (Pushing aside the fact that people who join my fleets and dont like my style of FCing need to LEAVE) People who have a problem with me being serious about something should realize, that in many cases, corporate assets may be at risk, and all the times thier fleetmates are putting thier ships and pods on the line in order to beat up some hostiles. I feel a responsibility to the members of my fleet to lead them well and make thier ships go as far as they can in order to better everyones experience, if this means yelling at someone who is putting everyone at risk then I intend to. And I wont stop there. I Have shot at members of my fleet for disobeying orders before. And the thing that makes me know ive made the right descision is the fact that im not the only one from my fleet shooting at them :).


So what of pos warfare, capitals, and large value assets?

Recently ive implemented some "pvp policies" in the corporation that forbid the use of capitals in any kind of combat (even npc related) other than that sanctioned by a fleet commander (not just directors, ill probably rant about this later) . The reason for this, partially because I cringe everytime I see a capital killmail with 25 battleships and NPCs on it, but also because ive been in GBC before. They gank any capital they see ratting, then they remove your alliance from thier space. Now lets be honest, BOB knows thier shit, and I might be trying to be a "bob FC" but at least thats better than trying to be a "goon FC" (although I will admit, they can sing pretty good).

Fact is, people need to realize that they are an asset to thier corporation, and the corp directors/leaders can tell you to do something, and if you don't do it, then you can leave.

So, having said the above, I will answer the question of "how serious should you be about a video game?"


Answer: However serious Mr. Darkside feels like making it.

3 comments:

  1. Hmm.... Due to an unfathomable reason I lost my actual post, so here I go attempting to redo it.

    Having to deal with people is one of the most enjoyable and annoying aspects Eve offers.

    Having said so, how do you approach your leadership and command? The approach can make a whole difference. Certainly not everyone most like you, but and agreement and some form of understanding is a must in my opinion.
    In real life even a fascist has trouble organizing a party together -

    I agree with your post, but I also disagree - for even though what you said applies in some cases, there are always the exceptions.

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  2. This comment has been removed by the author.

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  3. I just remember something I missed out from my original post.

    In theory everything is perfect to say the least. In practice the whole story changes. (Thus the people and fascist comments - people are random variables with sometimes unpredictable and unknown outcomes)

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