Thursday, June 9, 2011

My thoughts on Dust 514, global warming, and the current state of eve.

First off, let me say the general "vibe" I've been getting from the eve community in general is very negative when you mention dust 514 and Incarna. First off, I can honestly say I see where they are coming from. Yes, eve is, and always will be a game about spaceships. People thing that focusing on walking in stations and dust 514 will detract from spaceships, which is not necessarily true.

First off, dust. People say it wont work, people say that FPS players are to casual for an MMO, people say that the integration between Eve and and Dust is prone to failure and a bad game mechanic. First off, I have to say that many people who play FPS also play mmo, and these players generally usually have one thing in common: Goals. In a persistant universe, you have goals. This could be trying to get a certain weapon system or ship, or even to find a combination you like. One of the reasons I think dust will make at least a moderate succes is because it uses the same financial system as eve. The fact that tanks, weapons, and armor cost real ISK and are gone for good when they are gone is the same reason eve is such a "different" game is because of this. Even though your re-spawn when you die, the loss is "real" in some aspect. I feel that this will make this the most interesting FPS of all time. Say what you will, dust is thinking out of the box.


Global warming: Its bullshit, earths weather system is cyclical, do you realize how much money is being made off this shit?

Incarna, Its actually pretty cool, here is why. In eve, there is no way you can step back from spaceships. Your trapped in your spaceship, you never leave it. It is truly impossible to immerse yourself in this environment. Incarna, literally, brings a whole new dimension to things. I think corp offices are going to be awesome when they are introduced, and stores/bars will finally give your girlfriends sufficient reason to indulge in eve. I think that this will crank the immersion factor to a whole new level, and give roleplayers a true arena to roleplay in (not that I am a giant fan of that). At least the view of your dreadnought from the gantry is at the very least, plain awesome. As long as I can still shoot spaceships, I dont care what they add.

Monday, May 23, 2011

Win some loose some

This week has been an interesting one in Auctorita Alliance. As my first real stint as alliance leader I have been running around like a chicken with my head cut off trying to draw every last ounce of participation we have out of us. Up until last night our battleship gangs have been somewhat lackluster (we managed to barely managed to squeeze out a victory against some new arrivals, but ended up using triage carriers and still lost the Isk war due to some drunken mistakes). On the other hand, our nano gangs into curse have been IMMENSELY successful. We have been fighting outnumbered vs the residents of doril in curse who, as it would appear, have tried to adopt anti-nano tactics, but haven't quite perfected them yet.


Somehow we have jumped from having avg 10 man fleets to avg 15-20 man fleets overnight, which is something I won't argue with. Despite our current standard for pvp we have been recruiting people who seem somewhat "green", but despite this we haven't been taking heavy losses, and have been isk positive in all but one fight.....where we got involved in a slugfest outnumbered here. In that fight we had 2 triage carriers and the hostile gang had 6 guardians and 2 falcons, so as you can tell we were fighting uphill a bit more than we were prepared for.

Friday, April 15, 2011

HOLY JESUS A POST

Things that have happened since my last post:
  • Helped start a corp
  • Helped start an alliance
  • Lost my first Triage carrier
  • Got my first supercap
  • Ran an incursion, swore I would run another one but haven't gotten around to it yet. They are somewhat profitable at least.

Right now, I am essentially the 2nd head honcho in the corp tri-gun, a member of the alliance we formed, acutorita alliance (latin for authority for those of you with lives). We currently do ABhac, specialized armor BS, and nano gangs....and do them well. Normally we fight outnumbered, and normally we win (or breakeven). I am thouroghly back into eve, and definitely enjoying all of the small changes that are being made. Hopefully this blog will get updated more often now that I have started my Tech blog here.

In either case, good hunting.

Thursday, December 24, 2009

Loki on parade


The past few days have been extremely exiting for me. Balder con, a corpmate of mine, has decided to start operation "christmas present" (cheesy, I know) which consists of some veteran members of Maverick navy, Core Impulse, and random mutual friends of ours beating the living crud out of people living in domain.

As I packed up my carrier, I figured I wouldn't fly my loki at all, preferring the heavier Maelstrom for lowsec operations. But after doing some scouting around in the Loki It was determined that the scan probe launcher/cloak/shield buffer setup was invaluable to our operations. This was discovered during this kill (Protip, don't run a mission with hostiles in local). Having the power to not only scan something out, but also tackle and put a fair amount of dps on it is......in my opinion.....worth the cost of the ship.

Speaking of the ship itself, here it is.....because what is a post if it contains no pictures?
She is called the mako, and I do believe it preforms the duties of a shark quite well. Maybe her teeth aren't as sharp as my cynabal or vagabond, but neither of them can warp cloaked and neither of them can find yummy spaceship bits that are hidden in deep space.


Since the abso kill my loki has racked up 12 more kills in the last day, in battles such as this and this (the highlight of my day probably being that loki kill, as I managed to bump both the domi and the other loki off gate so they were unable to jump despite deagressing).



Also, probably the most challenging battle in my opinion happened to be the one with the least amount of isk involved. Me and Ospie were flying around in rifters, and happened across a crow. I got there after he tackled it, after I arrived he promptly died..... Shortly after the first crow went down, a second arrived (conveniently in my scramblers range) and despite taking a lot of damage from the first crow, the second eventually went down as well.

Just to show you how hard it was for me to win this.....please examine exhibit A:

Wednesday, December 23, 2009

A wormhole apart...


A wormhole, such a lovely wormhole.....

Recently I've been diving into wormholes to both cause pain and collect isk. Since my time in the lovely wormhole ganking channel (whos name I will not disclose :P) I've found ive had an affinity for trying to find people to gank in wormholes.


The one thing I love the most about that channel is how people come together, who arent blue to each other.....and sometimes are even red to each other, and work together to kill the bears of care.

So lately ive been running around new eden into different wormholes (sometimes ones that I found sometimes ones that other people have found) and trying to kill people. Being mostly foiled by poses anchored in w space, and cloaky devices...... but hey, ive had fun....and that is what matters.


So now I find myself in a backwater system trying to decide if I should go party with some friends and have a Christmas killing spree in lowsec, or continue sitting on this W-hole so my corp can establish a beachhead inside......ohh decisions....




Thursday, July 30, 2009

New awesome video from CCP

This video is called "butterfly effect" And it is awesome.


Check it out here.

My internet is fixed.